Cross Organization Workout

Cross-organization refers to collaboration, communication, or processes that span multiple departments, teams, or even separate organizations. It involves breaking down silos to work toward shared goals, share resources, and solve problems more effectively. This approach is especially valuable in large companies, partnerships, or global operations where coordination across different functions is essential. Successful cross-organization efforts rely on strong leadership, clear communication, aligned objectives, and mutual trust to drive innovation and efficiency.

Skills tested with Cross-organization games are

  • Dealing with a Change
  • Creative thinkingBreaking Patterns Tool
  •  The Detective MethodAsking Questions
  • Dismantling Complex Problems Video
  • SelfBlock Strategy
  • The Thinking Tree Method
  • Master Class Blocker Game Principles

Description

An in depth look at the skill this test will accomplish:

Dealing with a Change

  • Description:In this workout, you will get to know and practice a thinking tool called the Stoplight Method. The method will help us deal with changes.
    The Stoplight Method is a meta-cognitive method that emphasizes our ability to detect changes ahead of time and adapt ourselves to changing situations.
  • Leading Game:Two-Flags.
    Two-Flags is a strategy game for 2 players in which you need to create and execute your strategic plan while overcoming opponent threats. The game is characterized by the need to be agile in your thinking, as well as the ability to adjust to changing conditions. Players must think about the long-term moves in the game, while making short-term decisions that will help them gain an advantage over their opponent
  • Practiced Skills: Planning, Decision Making, Calculation, Strategic Thinking, Flexible Thinking, Analysis and Deduction and Adaptability.

Creative thinking-Breaking Patterns Tool

  • Description:The workout will focus on Creative Thinking. It is the process of nurturing your imagination allowing you to think outside the box. Being able to train your mind to think creatively helps you invent, solve problems, create and communicate in a fresh and original ways
  • Leading Game:Mystery Box.
    Mystery Box is a puzzle game that promotes creative thinking and breaking thinking patterns. For players to figure out how to solve the levels, they need to use their intuition, imagination, and previous solution patterns. The game is characterized by the ability to recognize familiar patterns and use them, as well as the ability to define new patterns. Players are challenged to think creatively and use the game pieces in an unusual way.
  • Practiced Skills: Creativity, Identify Patterns, Planning, Flexible Thinking and Persistence.

The Detective Method-Asking Questions

  • Description:In this workout we will learn and practice the Detective Method for solving problems. The method will teach us about the power of asking questions in an orderly and systematic manner to gradually progress towards solving a problem. Questions guide our thinking and help us understand the depths of the challenge or problem that we face.
  • Leading Game:PingWins.
    Ping-Wins is a puzzle game requiring analysis abilities. Players must use their logical and problem-solving skills to complete levels. As they progress, the levels become more challenging and more complex. The game is characterized by problems requiring high analytical skills and the identification of anchors that lead to conclusions and finally a solution
  • Practiced Skills:Asking Questions, Problem Solving, Analysis and Deduction, Identify Patterns and Following Move Order.

Dismantling Complex Problems Video

  • Description:Use this short and informative video to learn about the concept of dismantling complex problems. The video explains how this tool can help break down a complex problem into smaller, more manageable parts, leading to several advantages.The video highlights the mental relief that comes with breaking down a complex problem, as it makes it less overwhelming and easier to approach. It also illustrates how dividing responsibilities among group members can streamline problem-solving effort.
  • Content Type: Video

Self-Block Strategy

  • Description:In this workout we will learn about a practical tool in decision-making called self-block. The purpose of this tool, which sounds counterintuitive, is to be used when we have a fear of withdrawing from a decision or goal. In order to keep us focused on the main target, this tool will be used to block paths that could divert our attention.
  • Leading Game:Blocker.
    Blocker is a two-player strategy game. Players are presented with various dilemmas that require them to make decisions, manage their resources, and decide when to act. The key to winning the game is identifying the critical path and using (limited) resources effectively.
  • Practiced Skills:Analytical Thinking, Decision Making, Analysis and Deduction, Calculation and Strategic Thinking.

The Thinking Tree Method

  • Description:This workout introduces the Thinking Tree Method – a systematical method for weighting a few possibilities.
    Making wise decisions requires a careful analysis of all relevant information, considering various factors and courses before arriving at ta conclusion or taking action. The thinking tree method suggests a methodical way to order our options and consider their consequences
  • Leading Game: Checkers is a classic two-player board game played on an 8×8 checkered board. Move diagonally to capture opponent’s pieces or block their moves. Promote your piece to a king for versatile movement. Simple rules, deep strategy, timeless fun.
  • Practiced Skills: Calculation, Decision Making and Strategic Thinking.

Master Class – Blocker Game Principles

  • Description:This Master Class video features Mr. Ehud Shachar analyzing a Blocker’s game position. Through the analysis, viewers can learn the main principles of the game and gain insights into how to analyze game positions effectively.
  • Content Type: Video