
Project 1: Problem Solving (Ages 6-8)
Project 1: Problem Solving (Ages 6-8) skills encompass the following sub-skills
Skills tested with Project 1: Problem Solving (Ages 6-8)game are:
- Project 1-Rational
- MoveIt
- PingWins
- King’s Game
- Night Watch
- Lights On
- Eco Logic
- Clash
- MoveIt-Advanced
- PingWins-Advanced
- King’s Game-Advanced’
- Night Watch-Advanced
- Lights On-Advanced
- Eco Logic-Advanced
- Clash-Advanced
- Project 1: Self Evaluation
Description
An in depth look at the skills this test will accomplish:
Project 1-Rational
- Description:This document outlines the educational and pedagogical principles behind project 1 focused on the topic Problem Solving. Within this document, you will gain insight into the specific topics covered, the interactive workouts utilized, and the progression of lessons that are part of the project.
- Leading Game:
MoveIt
- Description:In this workout, students will learn fundamental concepts in problem-solving. They will gain insights into the significance of pausing and planning the solution, adopting a detective-like approach by asking pertinent questions, and addressing challenges step by step until they achieve their objectives.
- Leading Game:Move It
Move It is a puzzle game where players maneuver through a room cluttered with furniture and boxes. Their objective is to strategically shift obstacles like sofas, tables, and bookshelves to forge a pathway for the mover to the exit. This game enhances problem-solving skills, promotes forward-thinking, and offers an engaging experience while progressively honing students’ spatial reasoning and strategic thinking abilities.
Pingwins
- Description:In this workout, our focus will be on honing the students’ ability to draw conclusions. While introducing a new game, we will continue to reinforce the fundamental principles of problem-solving.
- Leading Game:PingWins
Ping-Wins is a puzzle game requiring analysis abilities. Players must use their logical and problem-solving skills to complete levels. As they progress, the levels become more challenging and more complex. The game is characterized by problems requiring high analytical skills and the identification of anchors that lead to conclusions and finally a solution.
King’s Game
- Description:This workout introduces students to the King’s Game and familiarizes them with basic game principles, setting the stage for advanced workout.
- Leading Game:The Kings Game
The Kings game is a fast-paced and strategic game that hones precise move planning. Players practice their ability to strategize from the end point or target, making crucial decisions on their first move after assessing the situation.
Night Watch
- Description:In this workout, participants will immerse themselves in the captivating world of the Night Watch game. Throughout the workout, students will gain a comprehensive understanding of the game’s rules and mechanics. They will actively experience the gameplay from two distinct perspectives, taking on the roles of both guards and thif, thus comprehending the strategies employed by each side.
- Leading Game:Night Watch
Night Watch game is a strategic game played on a checkered board, featuring 4 guards and a thief. Both sides have opposing goals, with the thief aiming to find an escape route while the guards collaborate to capture and restrict the thief’s movements. This game encourages players to delve into the mindset of the opposing party to understand their game plan, adding an element of strategic thinking and empathy to the gameplay.
Lights On
- Description:During this workout, students will become acquainted with the rules of the Lights On and develop their proficiency in applying these rules across a range of positions, gradually increasing in complexity. Emphasizing the significance of steady progress and small steps.
- Leading Game:LightsOn
LightsOn is an engaging puzzle game that offers a progressive difficulty level. The objective is to strategically place light bulbs to illuminate the game board. To succeed, students must apply logical reasoning and seek out key anchors that will systematically guide them towards the goal. As they navigate through the challenges, their ability to think critically and strategically will be sharpened.
Eco Logic
- Description:In this workout, students will gain insights into problem-solving when faced with various constraints. Through engaging with the Eco Logic game, they will practice attentive observation to identify and navigate these constraints effectively.
- Leading Game:Eco Logic
Eco Ligic is an engaging puzzle game that features a game board composed of squares and path-shaped game tiles. In each stage of the game, students will be presented with a list of tasks and constraints. Their objective is to strategically assemble routes on the game board based on the given list. By doing so, the game fosters logical thinking, encourages effective planning, and enhances understanding of constraints.
Clash
- Description:In this workout, students will practice the concept of a shared goal and work towards developing an understanding of the optimal group structure for their marbles in the game to achieve this goal. Additionally, the workout involves enhancing spatial and directional vision skills.
- Leading Game:Clash
Clash is a strategic game. Players are represented by opposing green and white marbles on a hexagonal board. They have the objective of pushing the opponent’s marbles off the edge of the board.The game is characterized by a dynamic environment. It is a game of skill and strategy, requiring players to exercise strategic thinking alongside thinking ahead and planning their moves to win.
MoveIt-Advanced
- Description:In the advanced workout, we will further reinforce the foundational concepts of problem-solving while simultaneously increasing the difficulty level of the game’s challenges. This approach will allow students to apply and strengthen their problem-solving skills in more complex scenarios.
- Leading Game:Move It
Move It is a puzzle game where players maneuver through a room cluttered with furniture and boxes. Their objective is to strategically shift obstacles like sofas, tables, and bookshelves to forge a pathway for the mover to the exit. This game enhances problem-solving skills, promotes forward-thinking, and offers an engaging experience while progressively honing students’ spatial reasoning and strategic thinking abilities.
PingWins-Advanced
- Description:In the advanced workout, students will encounter complex game positions and learn the significance of planning solutions before acting. They’ll be taught to recognize and avoid dead ends, improving their critical thinking and problem-solving abilities.
- Leading Game:PingWins
Ping-Wins is a puzzle game requiring analysis abilities. Players must use their logical and problem-solving skills to complete levels. As they progress, the levels become more challenging and more complex. The game is characterized by problems requiring high analytical skills and the identification of anchors that lead to conclusions and finally a solution.
King’s Game-Advanced’
- Description:In the advanced King’s Game workout, students will master the skill of identifying problems that require a reverse approach, starting from the end. Through immersive practice in diverse game positions, they will gain proficiency in applying this principle effectively.
- Leading Game:The Kings Game
The Kings game is a fast-paced and strategic game that hones precise move planning. Players practice their ability to strategize from the end point or target, making crucial decisions on their first move after assessing the situation.
Night Watch-Advanced
- Description:In the advanced workout, students will delve into the strategic aspects of the game. Special emphasis will be placed on the significance of crafting effective game plans. Through practical application and interactive game positions, students will tackle diverse scenarios, honing their problem-solving skills and strategic thinking abilities.
- Leading Game:Night Watch
Night Watch game is a strategic game played on a checkered board, featuring 4 guards and a thief. Both sides have opposing goals, with the thief aiming to find an escape route while the guards collaborate to capture and restrict the thief’s movements. This game encourages players to delve into the mindset of the opposing party to understand their game plan, adding an element of strategic thinking and empathy to the gameplay.
Lights On-Advanced
- Description:In the advanced workout, students will delve into the concept of Anchor and its practical application in the Lights On game. As a powerful tool to guide them toward their objectives, students will explore how this approach can lead to greater success and achievement in the game and in real life situations.
- Leading Game:LightsOn
LightsOn is an engaging puzzle game that offers a progressive difficulty level. The objective is to strategically place light bulbs to illuminate the game board. To succeed, students must apply logical reasoning and seek out key anchors that will systematically guide them towards the goal. As they navigate through the challenges, their ability to think critically and strategically will be sharpened.
Eco Logic-Advanced
- Description:In the advanced workout, students will be introduced to the Flashlight Method—a powerful technique to illuminate specific aspects of a problem and concentrate on step-by-step solutions. This method will enhance their problem-solving abilities and enable them to approach challenges with greater clarity and focus.
- Leading Game:Eco Logic
Eco Ligic is an engaging puzzle game that features a game board composed of squares and path-shaped game tiles. In each stage of the game, students will be presented with a list of tasks and constraints. Their objective is to strategically assemble routes on the game board based on the given list. By doing so, the game fosters logical thinking, encourages effective planning, and enhances understanding of constraints.
Clash-Advanced
- Description:In the advanced workout, students will become familiar with the Migrating Birds’ Method, learning from them about a shared goal and an effective group structure required to achieve that goal.
- Leading Game:Clash
Clash is a strategic game. Players are represented by opposing green and white marbles on a hexagonal board. They have the objective of pushing the opponent’s marbles off the edge of the board.The game is characterized by a dynamic environment. It is a game of skill and strategy, requiring players to exercise strategic thinking alongside thinking ahead and planning their moves to win.
Project 1: Self Evaluation
- Description:During this evaluation workout, students will have the opportunity to conduct a self-evaluation of the skills, tools, and methods they have acquired and practiced throughout the course. This introspective process will enable them to monitor their progress, identify areas of strength, and recognize areas that may require further development.
- Leading Game:In this evaluation, students will be playing two puzzle games called Moveit and PingWins. Both of these games will challenge them with diverse levels that require analytical thinking. While playing, students will need to apply problem-solving skills to overcome the various obstacles and progress through the game.